Motion Properties
| Property Name | Description |
|---|---|
| General | |
| Name | Descriptive name for the entity |
| Variable Name | The variable name, a unique identifier string of the entity |
| ID | A unique identifying integer |
| Use Virtual | Virtual is an expert option that is very similar to a kinematic constraint, but with soft constraint behavior that is useful for avoiding redundancy. |
| Using Markers | Defines the motion using markers. The markers should belong to two different bodies. |
| Marker 1 | The 1st marker on which motion is applied. |
| Marker 2 | The 2nd marker. The motion is applied on Marker 1 with reference to this marker. |
| Direction | The direction in which motion is applied. You can choose to apply motion along either the translational or rotational axis of Marker 2. |
| Property | Select the kinematic method for applying Motion: Displacement, Velocity or Acceleration. |
| Signal | |
| User-defined | This is an alternate to the Type choices. Motion can be defined using a user subroutine. |
| User expr | Solver expression USER call to the subroutine with arguments. |
| Use local file and function name | Optional. Provide a local file and function for the sub-routine. |
| Local file | Select a file for the subroutine based on Function type. |
| Function type | Select the type of file. DLL, Python, MATLAB or Compose. |
| Function name | Name of the function within the subroutine file that needs to be called. |
| Properties | |
| Type |
|
| Value (value) | A real value (or a reference data member of type real value). |
| Spline (value) | Reference to an existing Spline. |
| Spline3D (value) | Reference to an existing Spline3D. |
| Interpolation | Interpolation scheme to be used for the curve – AKIMA, CUBIC, LINEAR or QUINTIC. |
| Independent variable X | Solver expression to consider as the independent variable for Spline or the first independent variable for Spline3D. |
| Independent variable Z | Solver expression to consider as the second independent variable for Spline3D. |
| Expression (value) | Solver expression that describes the motion. |
| FlexBody Connection | |
| Override | |
| Connection Radius | |
If local file and filename is not used, the solver may use the subroutine based on its default search criteria. Refer the solver reference guide to learn more.